Hellboy includes a solid multiplayer component. Gamers can connect using Ad Hoc mode to another PSP and play the campaign cooperatively. Multiplayer also unlocks two additional characters, Abe Sapien, an agile alien, and Liz Sherman, who wields magic like Hellboy wields his huge gun.
Hellboy: The Science of Evil isn't going to win any originality awards. On the other hand, that isn't a mandatory entertainment criterion. It's all been done before. In fact,
Hellboy, in addition to 73 hundred other games, owes much to the original isometric action game
Diablo. Yet, despite its lack of innovation,
The Science of Evil is, for the most part, an enjoyable ride.
Bashing your way through gangs of monsters is a cathartic experience, and more socially acceptable than performing similar feats on carbon-based entities. The problem with the catharsis is the repetition. The levels and monsters Hellboy faces are different. For example, you'll begin in a grave, work your way through a distinctly Asian level and even fight huge, white gorillas.
Unfortunately, after an hour or so, it all gets just a little too been-there-done-that. On the plus side, the multiplayer adds excitement, as do the light puzzles found throughout the game. And, to be honest, it won't take most gamers more than a few sittings to finish
The Science of Evil.
Bottom line? For
Hellboy aficionados and brawler fans, this one is worth a play. Others might just want to pass it by.
To be honest, I had a good time with the game, but I love games. Harsher critics might be disappointed. Mark